Jobs in Japan
Explore hand-picked jobs in Japan for English speakers across tech, education, marketing, and more.
Vetted companies only. Apply from overseas.
Explore hand-picked jobs in Japan for English speakers across tech, education, marketing, and more.
Vetted companies only. Apply from overseas.
This job posting was originally in Japanese. The English version is automatically translated. Please visit the company site for the most accurate information.
As a development support SE in the game development department, you will be responsible for the planning, development, and operation of internal systems that support the management of personnel, development costs, and equipment related to game software development. You will be involved in everything from hearing requirements from the user department to requirement definition, design, development, operation, and maintenance, supporting business improvement and productivity enhancement in the game development field from a systems perspective. Your main tasks will include planning, designing, developing, and operating internal systems that support the business management foundation of the game development department, organizing requirements with the user department, identifying issues and proposing improvements, system development using C# .NET and JavaScript, database design, development, and maintenance, improving existing system functions and developing new features, and promoting development projects and team management.
- Experience as a leader in a development team of three or more members (5 years or more) - Development experience using C# .NET (Visual Studio) or development experience using object-oriented languages such as Java (3 years or more) - Database development experience using SQL (3 years or more) - Development experience using JavaScript (3 years or more)
- Development experience using Vue.js or TypeScript - Development experience using Oracle Database - Experience using GrapeCity products (Spread series) - Experience in screen design and proposals considering UI/UX and the latest design guidelines - Work experience in the game industry - Knowledge of bookkeeping and accounting, or experience in accounting system development
- Employee cafeteria - Massage room - Counseling services - Reduced working hours for childcare - On-site nursery - Welfare facilities (corporate contract) - Club activities (bouldering, game jam, etc.) - Patent reward system - Long service award system - Stock compensation system - Financial savings system - Employee stock ownership plan - Various social insurance and more